
Next Station: 100 Meters
You are a doomsday locomotive engineer, transporting passengers from station to station while fending off raiders—not just out of the goodness of your heart, but for profit, of course. The world lies in ruins, and you’re cramming people and resources into a giant metal container to cross dangerous lands. What could possibly go wrong?
Game by:
- Programming and UX design: Nabil Mohammed Shelim (ClumsyWizard)
- Art and game design: Adnan Mohammed Shelim (Portfolio | Itch Page)
Additional Credits for Premade Art Assets:
- Blood splatter FX: Kevin Huff - keeavin@gmail.com, via The Spriters Resource
- Explosion and muzzle flash FX - Gussprint, via The Spriters Resource
Music Credits:
- Menu Music: Moonlight Sonata Sonate No. 14 (1st Movement) by Ludwig van Beethoven
- Game Music: Mussorgsky - Night on Bald Mountain (Played by Brass Ensemble)
- Game Over Music: Satie - Gnossienne No. 1 by Erik Satie
Please note: All music recordings used in this game have been sourced from Pixabay, a platform that provides royalty-free and public domain content. We have ensured that none of these recordings are registered under YouTube Content ID.
Updated | 10 days ago |
Published | 14 days ago |
Status | Released |
Platforms | HTML5 |
Authors | ClumsyWizard, CrimsonJester |
Genre | Strategy |
Made with | Unity |
Tags | Management, Railroad, Trains |
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